AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games Performance in Lithuania Q2 2022
Discover the performance trends of the top 5 hybridcasual games in Lithuania during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable shifts in the performance of the top 5 hybridcasual games on a unified platform in Lithuania. Here, we analyze the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower. For more detailed insights, visit Sensor Tower.
Kingdom Guard: Tower Defense TD from TAP4FUN (HONGKONG) LIMITED saw fluctuating weekly revenue, peaking at approximately $1.7K in mid-April and late May. Weekly downloads witnessed a downward trend, starting at 908 in late March and dropping to 75 by the end of June. Active users also declined, from 1.8K in late March to 582 by the end of June.
Rush Royale: Tower Defense TD by MY.GAMES B.V. displayed consistent weekly revenue, with a high of around $1.3K in mid-May and mid-June. Weekly downloads peaked at 1.4K in mid-May and mid-June, maintaining a steady rate throughout the quarter. Active users showed strong engagement, starting at 7K in late March and peaking at 8.6K in mid-May.
Art of War: Legions from Fastone Games experienced a steady decline in weekly revenue, starting at $854 in late March and dropping to $497 by the end of June. Weekly downloads remained relatively stable, fluctuating between 35 and 80 throughout the quarter. Active users showed a declining trend, from 1.2K in late March to 696 by the end of June.
Archero by HABBY saw modest weekly revenue fluctuations, with a peak of $609 in mid-May. Weekly downloads varied, starting at 198 in late March and ending at 159 by the end of June. Active users showed a slight decrease over the quarter, from 3.2K in late March to 2.7K by the end of June.
Beatstar by Space Ape Ltd maintained stable weekly revenue, with a peak of $471 in mid-April. Weekly downloads saw a downward trend, from 821 in late March to 595 by the end of June. Active users remained relatively stable, peaking at 4.1K in mid-April and ending at 3.7K by the end of June.
These trends highlight the dynamic nature of the hybridcasual games market in Lithuania during Q2 2022. For more detailed insights, visit Sensor Tower.